Carl the Crocodile and The Clean-up Conundrum
What it is: Carl the Crocodile was developed for the external client PDC Labs by Bradley University to educate players about the waste water treatment process. 
What was used: Developed in Unity, Art in Illustrator 
What I did: Character Design, Story, Character Art
Duration: Jan - May 2013
3 Artists, 3 Programmers, 2 Sound Designers, 2 Marketers
Key Project Takeaways: The game design process is marked by many progress phases, and teamwork is key to a successful project.

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