- Character Collection RPG with base improvement elements featuring character combat.
What I did:
- Design documents, wireframes, characters, skills, abilities, and design data
- Design Narrative experience, game lore, cohesive character design, game cohesion, and character abilities
- Design and Balance character abilities in gameplay for PvP and PvE content
- Tune F2P economies and craft meta events to improve key KPIs and promote player engagement, retention and monetization.
- Design documents, wireframes, characters, skills, abilities, and design data
- Design Narrative experience, game lore, cohesive character design, game cohesion, and character abilities
- Design and Balance character abilities in gameplay for PvP and PvE content
- Tune F2P economies and craft meta events to improve key KPIs and promote player engagement, retention and monetization.
Duration: Sep 2018 - Mar 2020
Battle Gameplay